BaseItemBuilder.enchant(Enchantment, int, boolean)
BaseItemBuilder.flags(ItemFlag...)
BaseItemBuilder.lore(Consumer)
BaseItemBuilder.disenchant(Enchantment)
BaseItemBuilder.amount(int)
BaseItemBuilder.lore(Component...)
BaseItemBuilder.name(Component)
SkullBuilder.owner(OfflinePlayer)
SkullBuilder.texture(String)
BaseItemBuilder.unbreakable()
BaseGui.updateTitle(Component)
PaginatedGui.next()
PaginatedGui.previous()
BaseGui(int, Component, Set)
Gui(int, Component)
PaginatedGui(int, int, Component)
ScrollingGui(int, int, Component, ScrollType)